In games we have learned to work together towards common goals. Yet in life we mostly try to solo the campaign. Seekers of 42 are trying to change that.
Looking at systems and design elements day in and day out, one develops some habits in constantly trying to see how a game system is supposed to make people work. Playing in game systems, there are some principles about working together and pooling resources that allow large groups of players to succeed. Now we want to take those principles and aim them at real life, looking to see where the system is rigged against the players in the game of life and figure out clever ways to get around the challenges life brings.